It can be really hard to warm up to coding in Assembly. But this tutorial looks to make it understandable and (almost) easy. It focuses on programming a game for the ZX Spectrum. But you won’t need ...
The 1980s computer produces surprisingly gorgeous ray-traced results, but be prepared to measure performance by hour rather than second. When you purchase through links on our site, we may earn an ...
A former Sinclair employee explains why the company behind the iconic ZX Spectrum refused to understand its importance to a generation of gamers. Luke Westaway is a senior editor at CNET and writer/ ...
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